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lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
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This is the complete list of members for lmgl::renderer::Texture, including all inherited members.
| bind(unsigned int slot=0) const | lmgl::renderer::Texture | |
| get_height() const | lmgl::renderer::Texture | inline |
| get_id() const | lmgl::renderer::Texture | inline |
| get_width() const | lmgl::renderer::Texture | inline |
| resize(int width, int height) | lmgl::renderer::Texture | |
| set_data(void *data, unsigned int size) | lmgl::renderer::Texture | |
| Texture(int width, int height) | lmgl::renderer::Texture | |
| Texture(unsigned int id, int width, int height) | lmgl::renderer::Texture | |
| Texture(const std::string &fpath) | lmgl::renderer::Texture | |
| unbind() const | lmgl::renderer::Texture | |
| ~Texture() | lmgl::renderer::Texture |