lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
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renderer Directory Reference

Files

 buffer.hpp
 Defines classes and structures for managing vertex and index buffers in OpenGL.
 
 framebuffer.hpp
 Framebuffer class for off-screen rendering.
 
 renderer.hpp
 Declares classes and structures for rendering scenes using OpenGL.
 
 shader.hpp
 Declaration of the Shader class for managing shader programs in OpenGL.
 
 shadow_map.hpp
 This file contains the ShadowMap, CubemapShadowMap, and ShadowRenderer classes for rendering shadows in a 3D scene.
 
 texture.hpp
 Texture class for managing OpenGL textures.
 
 vertex_array.hpp
 Declaration of the VertexArray class for managing Vertex Array Objects (VAOs) in OpenGL.