|
lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
|
Files | |
| camera.hpp | |
| Declaration of the Camera class for managing viewport and projection. | |
| frustum.hpp | |
| Defines frustum and bounding volume structures for 3D scene management. | |
| light.hpp | |
| Definition of the Light class and LightType enumeration. | |
| lod.hpp | |
| Level of Detail (LOD) management for 3D objects. | |
| material.hpp | |
| Definition of the Material class for 3D rendering. | |
| mesh.hpp | |
| Defines the Mesh class for managing 3D mesh data. | |
| node.hpp | |
| Defines the Node class for managing scene graph nodes in a 3D environment. | |
| scene.hpp | |
| Defines the Scene class for managing a 3D scene graph. | |
| skybox.hpp | |
| Skybox rendering system with cubemap support. | |