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lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
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Defines the Scene class for managing a 3D scene graph. More...
#include "lmgl/scene/light.hpp"#include "lmgl/scene/node.hpp"#include "lmgl/scene/skybox.hpp"#include <memory>#include <string>Go to the source code of this file.
Classes | |
| class | lmgl::scene::Scene |
| Represents a 3D scene graph with a root node. More... | |
Namespaces | |
| namespace | lmgl |
| Forward declarations for Assimp Material structure. | |
| namespace | lmgl::scene |
| Namespace for scene-related classes and functions. | |
Defines the Scene class for managing a 3D scene graph.
This header file contains the definition of the Scene class, which represents a 3D scene graph with a root node. The Scene class provides methods to update the scene and access the root node.