lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
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lmgl.hpp File Reference

Master include header for LMGL - Include this for most common functionality. More...

Go to the source code of this file.

Namespaces

namespace  lmgl
 Forward declarations for Assimp Material structure.

Typedefs

using lmgl::Engine = core::Engine
using lmgl::Key = core::Key
using lmgl::Scene = scene::Scene
using lmgl::Camera = scene::Camera
using lmgl::Mesh = scene::Mesh
using lmgl::Node = scene::Node
using lmgl::Light = scene::Light
using lmgl::Material = scene::Material
using lmgl::Skybox = scene::Skybox
using lmgl::ModelLoader = assets::ModelLoader
using lmgl::TextureLibrary = assets::TextureLibrary
using lmgl::Shader = renderer::Shader
using lmgl::Texture = renderer::Texture

Detailed Description

Master include header for LMGL - Include this for most common functionality.

This header provides convenient access to the most commonly used LMGL classes and functions. For specialized features (VR, advanced rendering), include specific headers as needed.