lmgl 1.0.0
A lightweight OpenGL graphics engine library written in C++
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lmgl::ui::UILoadResult Struct Reference

Result of UI loading operation. More...

#include <ui_loader.hpp>

Public Attributes

bool success {false}
 Whether loading succeeded.
std::string error
 Error message if loading failed.
std::shared_ptr< Canvascanvas
 Loaded canvas.
std::map< std::string, std::shared_ptr< UIElement > > elements
 Map of element names to elements.

Detailed Description

Result of UI loading operation.


The documentation for this struct was generated from the following file: